If you've been developing for iOS® and are looking to expand your audience, we're here to help. Getting started with webOS is easy! If your current focus is OpenGL/SDL, then the transition will be simplicity itself. We have lots of great stories of developers porting their OpenGL apps very quickly. You can use the publicly available 3.0 SDK to do OpenGL/SDL development now with the included Plug-in Development Kit (PDK). Best of all, the PDK integrates nicely with Xcode.
Ready to get started?
- Download the SDK
It's free! (While you're at it, sign up for the Developer Program.)
- Try the Enyo tutorial or the OpenGL sample app
Choose the sample that's most appropriate for your skill set.
- Check out our Resources pages
Get more information on developing for webOS. Or go straight to the Reference section to get all the details.